Death Stranding Director’s Cut comparison shows the difference between PS4 and PS5

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Death Stranding’s new PS5 upgrade has been put to the test, and it’s a brilliant port.

Earlier today, on September 23, tech experts Digital Foundry released their full report on Death Stranding Director’s Cut, exploring the new graphics fidelity of the PS5 port. Digital Foundry notes that the main obvious upgrade in terms of appearance for the game from Kojima Productions is the 60fps boost, and the output ratios that keep the frame rate flawlessly in performance mode. For comparison, Death Stranding was a solid 30FPS on PS4.

Additionally, Digital Foundry reports that the ultra-wide picture mode for Death Stranding Director’s Cut does not affect the port’s boosted frame rate. The outlet notes that, unfortunately, because the PS5 doesn’t have native support for ultra-wide monitors, you’ll still end up with black bars at the top of the screen in an ultra-wide mode in-game. , but fortunately it didn’t reach the Director’s Cut frame rate in this new frame mode.

Death Stranding Director’s Cut launches tomorrow, September 24, exclusively on PS5. Along with the improved frame rate and ultra-wide frame support, Reissue Packs feature all-new delivery methods, like a mighty Cargo Cannon, a new racing mini-game on the racetrack. fragile and all-new story-related delivery missions to take on. . To top it off, this is only a $ 10 / £ 5 upgrade if you already own the base game.

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