10 woefully mismanaged gaming franchises, ranked
“Then dawn comes to day. Nothing gold can remain.” It’s hard to watch when a game series is losing its luster, especially if it’s such a beloved series. While some series like Mario have managed to keep their brand intact, others are not so lucky. Sometimes businesses just don’t know what to do with a franchise, and it shows.
If some manage to get out of these cold spells, others do not recover and end up biting the dust. Some franchises have been successful in one form or another, but have fallen out of favor due to the demands of senior management, changing trends, or the loss of a key figurehead.
ten Bubsy is one of the biggest punchlines in the game
The first one Bubsy was little more than a Sonic clone spoiled by questionable design choices. The following titles such as Bubsy II and Fractured Fur Tales failed to resolve the issues with the original. However, the leap into the third dimension saw the eponymous bobcat at its all-time low with primitive environments, clunky controls, and a ghastly camera.
Bubsy 3D seemed like the end of the mascot’s nine lives, but it returned in 2017 with a mixture of confusion and annoyance from fans and critics alike with the abyss. Claws of the furry kind.
9 The Army Men franchise was simply FUBAR
How this series managed to keep playing game after game for so long is an absolute mystery. The first two Armed man PC entries didn’t exactly set the world on fire, but they were top-down tactical games enough. However, later console efforts such as the Heroes of Sarge the entries are when this series really started moving to section 8.
In 2004, the 3DO company filed for bankruptcy and was disgraced from the series. Global Star Software has taken over the franchise with Sergeant’s war and Major dysfunction before the series was finally AWOL.
8 When Star Fox is not grounded, they are hampered by motion controls
While Rare Star Fox Adventures got great reviews, fans didn’t appreciate the genre change from a flight rail shooter to more than one à la Zelda exploration title. Namco provided the second GameCube effort with Star Fox Assault, but it received a colder reception due to its third-person filming segments.
When it was announced that Platinum Games of Bayonetta fame was bringing the fox back into the cockpit, it felt like a potential comeback. Sadly, Star Fox Zero implemented mandatory gamepad and motion controls that just weren’t working.
seven Mass Effect failed to steer the ship in a better direction
The original Mass Effect the games have been acclaimed for their storytelling, characters, and emphasis on tough moral decisions. Unfortunately, the third entry introduced micro-transactions and botched its ending by resolving things abruptly and not giving players any meaningful input to the conclusion. Bioware tried unsuccessfully to steer the series in a new direction with the soft reboot Mass Effect Andromeda.
He tried to bring the series into the eighth generation of games and put more emphasis on exploration. From a gameplay, narrative and visual point of view, Andromeda was galaxies behind other RPGs on the market.
6 The Dead Rising series has become a moving corpse
The first two death rising the titles juxtaposed a zombie apocalypse with bustling malls and casino settings for a humorous effect. Giving players the freedom to grab anything that hasn’t been nailed down and see what it does to the zombies while being disguised as mega man is great fun schlocky. However, Keiji Inafune’s departure resulted in a change of tone for the series.
Dead Rising 3 was less colorful, less stimulating, and prohibited experimentation with its obligatory plans. 4 brought Frank West back but removed trademarks, such as the Timer and Psychopaths, replacing them with ill-fitting stealth sections.
5 Castlevania spin-offs did not bring new blood
Igarashi tried to bring the Castlevania series in the fighting genre and inject movement controls into the mix with Judgement, but it met terrible reviews. Similarly, Mercury Stream has opted for a God of the war approach with the Dark lords series.
While the first entry was well received, the second did not live up to the potential for controlling the Dark Count. For years, Shadow Lords 2 would be the last nail in the proverbial coffin. The Netflix series and mobile entry canceled and then resuscitated, Grimoire of Souls, are the only means of subsistence for the fans.
4 Konami fired Metal Gear creator and tried to compensate with zombies
Hideo Kojima broke new ground in the industry with the original Metal gear. It was stealthy in a time when games were all about blowing things up. It was wordy in an era when most gaming stories were “Are you a dude bad enough to save the president? ”The following titles on the PlayStation and Xbox consoles took the series even further.
Sadly, Phantom pain would mark the last title achieved by Kojima before Konami sacked him. Their first and only attempt without any input from Kojima was a disappointing zombie survival game.
3 All the mystery and horror has been removed from Silent Hill
Despite the success of the first 4 silent Hill games, Konami decided to disband the team to put the series in a new direction. While Broken memories attempted to retain the psychological horror of its predecessors, all other titles developed by the West put more emphasis on combat.
When Konami wasn’t content with just outsourcing the franchise to studios that took away the subtlety and atmosphere, they were vandalizing the original titles with its sloppy HD collection. If all that wasn’t enough, they had to cancel a potential cover of Hideo Kojima and filmmaker Guillermo del Toro.
2 Microsoft tried to make Fable something it wasn’t
Peter Molyneux has built a reputation in the industry for his excessive promises and insufficient commitments with his Fable securities. While the third entry garnered great reviews, players couldn’t help but notice that it fell short of the Molyneux hype.
Hero of the fable took the series in a whimsical beat ’em up direction without any role playing, Journey of the fable The shoehorn-shaped Kinect gadget controls in the formula, and Legends of fables was a canceled online co-op action game that led to the closure of Lionhead Studios. Microsoft’s Shannon Loftis would later admit that their management of Lionhead was a mistake in hindsight.
1 Sonic’s lack of singular vision has led to an uneven track record
Just stressing that Sonic’s decline has become tired in and of itself. For every solid title, like Colors Where Mania, there are many clunkers like Boom and Forces. Part of the problem is the lack of a clear vision.
The series attempted an “everything but the kitchen sink” approach by giving Sonic a sword, turning him into a werewolf, or giving his morally gray nemesis the spotlight and guns. All of these attempts to breathe new life into the series have fallen flat. Fans are hoping this old pig can learn new tricks with Borders.
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